Total Cost:
50
Modular Health Vial (1)

Restores 100 Health over 15 seconds. Each use consumes 1 of 1 charges. Charges are refreshed when returning to base. Charges are reset to 0 on upgrade.

Total Cost:
100
Modular Health Vial (2)

Restores 100 Health over 15 seconds. Each use consumes 1 of 2 charges. Charges are refreshed when returning to base. Charges are reset to 0 on upgrade.


Total Cost:
200

Modular Health Vial

Restores 100 Health over 15 seconds. Each use consumes 1 of 3 charges. Charges are refreshed when returning to base. Charges are reset to 0 on upgrade.

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Full list of champions

ALL

The next champion to be released is:
Blue Beetle (April 30th)

Latest comments


Seems like it might work well for Superman's passive with the new changes to his passive's cooldown and the fact that it scales with attack armor. Anyone know if Superman's passive shield counts as a "temporary health shield" as the item
on Booster Gold's Power Suit


I've changed the items and stolen powers, as well as add more readability to the guide. Hope you guys enjoy!
on Attack damage for laning : a DocteurV's General Superman Guide

A Tutorial is now available for new players to learn a bit about the game. A cool thing about it : it unlocks [[Gaslight Batman]] if you complete it (takes about 10 minutes)!
on Patch notes summary, April 23 2014

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