Released September 24th, 2014
1 alternate costume available
You must be logged in to use this feature.
Atomic Joker's Detonate
Atomic Joker's Detonate has a shorter Cooldown.
Deal 40 Power Damage to all Champions and drones near target enemy drone, creature or environmental object. Creatures in the area (including the one targeted) are dealt 160 True Damage instead and environmental objects are destroyed.
Hot Potato (Q)Cooldown: 7.0s 20 Will
Atomic Joker fires a potato at his target that deals 50% Total Attack Damage. If there are any enemies standing behind that target, it will bounce to one of them and deal 120% Total Attack Damage.
Plutonium Peel (W)Cooldown: 1.0s 35 Will
Atomic Joker uses a charge to toss a peel to the ground. The first enemy Champion or creature to touch it is Knocked Down for 0.75s. Targets are immune to peels for 3s after being Knocked Down.
The peel lasts for 25s. Up to 3 can be active at a time. A charge is granted every 20s.
Acid Balloon (E)Cooldown: 12.0s 35 Will
Atomic Joker launches a balloon at the ground, dealing 50 Attack Damage over 4s to targets in the area, and Revealing them.
Marked targets take an additional 10 Attack Damage from Atomic Joker's Basic Attacks and Hot Potato.
Jack in the Box (R)Cooldown: 120.0s
Atomic Joker fires a salvo of rockets at the 2 closest Champions every 1s, up to 4 times. Each rocket deals 60 Attack Damage. Each Champion can be hit by 1 rocket per salvo, up to a total of 240 Attack Damage per target.
Passive: Atomic Joker's Basic Attack and skills have 6% increased range.
The Punch Line (Passive)
When defeated, Atomic Joker detaches from Gaggy, becomes Invincible, and bounces around the battlefield for 5s. Each bounce deals 25 Attack Damage to nearby enemies, for a total of 200 Attack Damage.
|The Big Potato Guide||DidyQuinn||GH||9||2,369||2015-01-02||Practically a fossil|
The Joker told them that the military had wanted to use his unique mind to come up with nuclear war scenarios. Displaying a brutal pragmatism that the Joker appreciated, they put his head in a preservation vessel and got rid of the superfluous parts. Now that the serious world was dead and gone, he told the survivors, it was time to build a new crazy one. So desperate were the survivors that they decided to listen to the Joker and began building a new community within the bunker.
As the community prospered, the survivors increasingly followed the Joker's orders without question, until they eventually had no will of their own. When the Joker commanded that his vessel be attached to the back of one of his minions, so that he could better see the world he was building, many vied for the honor.
The gruesome combat that took place left but one survivor: a scarred, voiceless brute who the Joker named Gaggy. From his spot perched on Gaggy's back, the Joker now rides through the nuclear wasteland, always looking to expand the borders of Jokertown.
The Joker of Earth-17 is the ultimate combination of brains and brawn. His minion Gaggy blindly follows any mad command to come from the Joker, without concern for himself.
|Aquaman||650||5700||Bruisers||Prime||100%||22 guides available|
|Arcane Green Lantern||650||5700||Enforcers||Arcane||70%||34 guides available|
|Arcane Supergirl||650||5700||Blasters||Arcane||50%||9 guides available|
|Atomic Green Lantern||575||5050||Enforcers||Atomic||70%||21 guides available|
|Atomic Joker||650||5700||Marksmen||Atomic||50%||6 guides available|
|Atomic Poison Ivy||495||4350||Enforcers||Atomic||50%||17 guides available|
|Atomic Wonder Woman||575||5050||Assassins||Atomic||40%||31 guides available|
|Atrocitus||650||5700||Enforcers||Prime||70%||20 guides available|
|Batman||0||0||Assassins||Prime||10%||53 guides available|
|Blue Beetle||650||5700||Marksmen||Prime||100%||24 guides available|
|Catwoman||650||5700||Blasters||Prime||70%||35 guides available|
|Cyborg||575||5050||Marksmen||Prime||40%||26 guides available|
|Doomsday||0||0||Bruisers||Prime||10%||47 guides available|
|Flash||650||5700||Assassins||Prime||70%||57 guides available|
|Gaslight Batman||0||0||Marksmen||Gaslight||70%||43 guides available|
|Gaslight Catwoman||375||2850||Assassins||Gaslight||40%||33 guides available|
|Gaslight Joker||150||400||Enforcers||Gaslight||10%||38 guides available|
|Green Arrow||650||5700||Marksmen||Prime||70%||33 guides available|
|Green Lantern||0||0||Blasters||Prime||40%||35 guides available|
|Harley Quinn||0||0||Controllers||Prime||10%||29 guides available|
|Hawkgirl||650||5700||Bruisers||Prime||40%||7 guides available|
|Joker||0||0||Blasters||Prime||70%||35 guides available|
|Katana||650||5700||Bruisers||Prime||100%||10 guides available|
|Krypto||650||6800||Controllers||Prime||80%||9 guides available|
|Lex Luthor||650||6800||Blasters||Prime||80%||6 guides available|
|Mecha Superman||575||5050||Enforcers||Mecha||70%||16 guides available|
|Mecha Wonder Woman||375||2850||Marksmen||Mecha||10%||21 guides available|
|Nightmare Batman||495||4350||Bruisers||Nightmare||40%||32 guides available|
|Nightmare Robin||650||5700||Assassins||Nightmare||70%||19 guides available|
|Nightmare Superman||575||5050||Controllers||Nightmare||70%||24 guides available|
|Poison Ivy||150||400||Controllers||Prime||70%||39 guides available|
|Robin||650||5700||Bruisers||Prime||70%||15 guides available|
|Shazam||375||2850||Enforcers||Prime||70%||43 guides available|
|Sinestro||650||5700||Blasters||Prime||50%||16 guides available|
|Solomon Grundy||650||6800||Enforcers||Prime||30%||3 guides available|
|Star Sapphire||495||4350||Blasters||Prime||90%||20 guides available|
|Stargirl||650||5700||Blasters||Prime||10%||7 guides available|
|Starro||650||5700||Controllers||Prime||70%||7 guides available|
|Supergirl||650||5700||Bruisers||Prime||60%||11 guides available|
|Superman||650||5700||Bruisers||Prime||60%||33 guides available|
|Swamp Thing||650||5700||Enforcers||Prime||70%||5 guides available|
|Wonder Woman||0||0||Enforcers||Prime||40%||37 guides available|
|Zatanna||495||4350||Controllers||Prime||70%||22 guides available|