Released March 14th, 2014
2 alternate costumes available
You must be logged in to use this feature.
Mecha Superman's Consume
Mecha Superman's Consume restores more Health based on your bonus health.
Deal True Damage to target enemy drone or creature and you are healed. Environmental objects can also be targeted and are destroyed after healing you.
Drill Attack (Q)Cooldown: 8.0s 30 Will
Mecha Superman deals 60 Power Damage to all enemies in a line, and Stuns them for 0.2s. Any Small Environmental Objects in the line explode, Silencing nearby enemy Champions for 1.0s.
Sunstone Eruption (W)Cooldown: 12.0s 45 Will
After a short delay Mecha Superman deals 55 Power Damage in target area, and creates a Small Environmental Object that lasts for 10s. Any other Small Environmental Objects in this area are destroyed, Knocking up enemies near them for 1s.
Fissure (E)Cooldown: 22.0s 85 Will
Mecha Superman creates an impassible wall for 2.0s, as well as 2 Small Environmental Objects that last for 10s. Using the skill again will dispel the wall early.
Terraformer (R)Cooldown: 120.0s
Mecha Superman shakes the earth around him, dealing 360 Power Damage over 6s.
During this time, Agent of Hope activates, and Mecha Superman's Basic Attacks create Small Environmental Objects.
Agent of Hope (Passive)
When Mecha Superman destroys an Environmental Object, he emits an aura for 5s that grants him and his allies 5 Attack Armor, 5 Power Armor and 2.0 health per second.
If an allied Champion is nearby, Mecha Superman will gain double this healing amount for himself.
|"Team SicK Earth Shattering Walls Guide by Kuma"||Kuma||15||5,083||2015-04-14||Practically a fossil|
|V3g3tas Mecha Healbot. GH||B4TM4N||GEN||9||3,367||2014-03-14||Practically a fossil|
|(Mecha-God)||PwniePie||GD||9||3,677||2014-03-23||Practically a fossil|
|NikoFreako's Gotham Divided Mecha Superman Guide||NikoFreako||GD||9||2,554||2014-04-17||Practically a fossil|
Clark took it upon himself to teach KAL what it meant to be human. One of Clark's favorite methods was through playing the 'Superman' game. Superman was an imaginary, nearly invulnerable hero created by Clark. In the game, Clark - as Superman - would always save the day, righting wrongs and saving innocents from the evil 'Metallo,' an imaginary villain always played by KAL. However, no matter how many times they played the game, KAL never quite understood its point.
One tragic day, returning home from school, Clark was killed at the hands of a drunk driver. Initially, KAL couldn't process the idea that Clark was gone forever. However, as it saw Clark's parents struggle with their grief, KAL finally understood the simple and terrible truth behind Clark's game: bad things happen, and the world needs a Superman to protect it.
Although his hulking robotic form would indicate otherwise, Mecha Superman possesses a curious and trusting nature His remarkable intellect allows him to adapt quickly to any situation, although at times his natural curiosity may distract him from the matter at hand.
|Aquaman||650||5700||Bruisers||Prime||100%||22 guides available|
|Arcane Green Lantern||650||5700||Enforcers||Arcane||70%||34 guides available|
|Arcane Supergirl||650||5700||Blasters||Arcane||50%||9 guides available|
|Atomic Green Lantern||575||5050||Enforcers||Atomic||70%||21 guides available|
|Atomic Joker||650||5700||Marksmen||Atomic||50%||6 guides available|
|Atomic Poison Ivy||495||4350||Enforcers||Atomic||50%||17 guides available|
|Atomic Wonder Woman||575||5050||Assassins||Atomic||40%||31 guides available|
|Atrocitus||650||5700||Enforcers||Prime||70%||20 guides available|
|Batman||0||0||Assassins||Prime||10%||53 guides available|
|Blue Beetle||650||5700||Marksmen||Prime||100%||24 guides available|
|Catwoman||650||5700||Blasters||Prime||70%||35 guides available|
|Cyborg||575||5050||Marksmen||Prime||40%||26 guides available|
|Doomsday||0||0||Bruisers||Prime||10%||47 guides available|
|Flash||650||5700||Assassins||Prime||70%||57 guides available|
|Gaslight Batman||0||0||Marksmen||Gaslight||70%||43 guides available|
|Gaslight Catwoman||375||2850||Assassins||Gaslight||40%||33 guides available|
|Gaslight Joker||150||400||Enforcers||Gaslight||10%||38 guides available|
|Green Arrow||650||5700||Marksmen||Prime||70%||33 guides available|
|Green Lantern||0||0||Blasters||Prime||40%||35 guides available|
|Harley Quinn||0||0||Controllers||Prime||10%||29 guides available|
|Hawkgirl||650||5700||Bruisers||Prime||40%||7 guides available|
|Joker||0||0||Blasters||Prime||70%||35 guides available|
|Katana||650||5700||Bruisers||Prime||100%||10 guides available|
|Krypto||650||6800||Controllers||Prime||80%||9 guides available|
|Lex Luthor||650||6800||Blasters||Prime||80%||6 guides available|
|Mecha Superman||575||5050||Enforcers||Mecha||70%||16 guides available|
|Mecha Wonder Woman||375||2850||Marksmen||Mecha||10%||21 guides available|
|Nightmare Batman||495||4350||Bruisers||Nightmare||40%||32 guides available|
|Nightmare Robin||650||5700||Assassins||Nightmare||70%||19 guides available|
|Nightmare Superman||575||5050||Controllers||Nightmare||70%||24 guides available|
|Poison Ivy||150||400||Controllers||Prime||70%||39 guides available|
|Robin||650||5700||Bruisers||Prime||70%||15 guides available|
|Shazam||375||2850||Enforcers||Prime||70%||43 guides available|
|Sinestro||650||5700||Blasters||Prime||50%||16 guides available|
|Solomon Grundy||650||6800||Enforcers||Prime||30%||3 guides available|
|Star Sapphire||495||4350||Blasters||Prime||90%||20 guides available|
|Stargirl||650||5700||Blasters||Prime||10%||7 guides available|
|Starro||650||5700||Controllers||Prime||70%||7 guides available|
|Supergirl||650||5700||Bruisers||Prime||60%||11 guides available|
|Superman||650||5700||Bruisers||Prime||60%||33 guides available|
|Swamp Thing||650||5700||Enforcers||Prime||70%||5 guides available|
|Wonder Woman||0||0||Enforcers||Prime||40%||37 guides available|
|Zatanna||495||4350||Controllers||Prime||70%||22 guides available|