• BreezeBlue Network
  • Dawnbase×
  • Home
  • Champions
  • Items
  • Stolen Powers
  • Browse Guides
  • Help & FAQ
  • Premium Upgrade
  • Infinite Crisis has shut down.

    With its departure, Dawnbase will be going into permanent read-only mode and will remain as both an archive of information about Infinite Crisis, and a reminder of the times we all had with the game.

    Hats off to you all. It was a pleasure, ladies and gentlemen.

    Sacrilege
    @SacrilegeGG

    Infinite Crisis builds for Batman

    Fear in Gotham Heights Batman

    A Batman guide by robber570
    Last updated: Dec 20th, 2013
    Link to guide: www.dawnbase.com/guides/GxHQ8BAZ
    3,562 0
    Score:

    1

    Ability levelling order
    01 02 03 04 05 06 07 08 09 10 11 12 13 14 15 16 17 18 19
    Starter items
    Core items
    Offensive item options
    Defensive item options
    Situational item options
    Augments
    Modifiers
    Stolen Powers
    READ THIS BEFORE YOU START BUYING ANYTHING (other than the starting items)   Teleport will help to get into those battles that you missed or need to get back into as soon as possible. Super Speed will also help with that if the Teleport is in cooldown, but it's mainly for chasing as Batman has his Martial Arts to get those runaways. Keep in mind that between each item, get the Promethium Mace (4) for the damage during the fights and, whenever you recall to base after being victorious, sell it for full price. That's the whole reason for Refundable items. There's also [[Hawkman's Harness (4)]] if you need extra health instead of damage. Nil Weapon and Nil Cloak will help for some early game health and attack. Get Coda Blade (4) for some added damage. This also has Piercing and Wounding which allow you to get those runaway kills. Get Velocity 9 Implants (4) for the attack speed that will get you those kills a lot quicker, the crits (OP Batman crits GGWP), and some move speed. If you are dying too quickly in battle, get [[Cheetah's Claw (4)]] for some lifesteal and attack speed to keep you in the battle. After that get Atomic Axe (2) ONLY if the team is stacking armor not only the tank. I'd say if 3 are stacking armor then get the Atomic Axe (2), but if theres maybe 2 people with armor and they keep killing you, get the Axe. If no one is stacking, other than the tank, get the Sword Of Beowulf (3) for, not only the Response Shield (only for AP now), but for the pure AD damage and lifesteal it gives. Finally, get [[Joe Chill's Revolver (4)]] last for the very damaging Batman crit strikes. You will know if they are crits if you hear a bone breaking sound instead of the regular punching sound. After all that, if the game is going for that long, sell Nil Cloak for [[Ra's al Ghul's Robe (2)]] for mixed armor. You can also buy it for the Lazarus Effect, which keeps you in invincible stasis for a couple seconds and gives you health, early game if you are dying too much then too. If the team is going mostly AD or AP, get Suit Of Sorrows (4) for AD and Kryptonian War Armor (4) or Entropy Aegis (4)-your choice. If it has seriously taken THAT long or you're just dominating so much, replace Nil Weapon for [[Batman's Utility Belt (3)]] for some added health, movement speed, attack speed, a debuff clearer, and cooldown reduction.  If you haven't stricken fear in the hearts of all of Gotham Heights, you are doing it wrong! Remember to give some feedback on how well you do and how much you like it!
    Latest comments