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  • Infinite Crisis has shut down.

    With its departure, Dawnbase will be going into permanent read-only mode and will remain as both an archive of information about Infinite Crisis, and a reminder of the times we all had with the game.

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    Sacrilege
    @SacrilegeGG

    Infinite Crisis builds for Wonder Woman

    Rumor's of a Jungle Wonder Woman Guide

    A Wonder Woman guide by Rumor
    Last updated: Feb 17th, 2014
    Link to guide: www.dawnbase.com/guides/rumors-of-a-jungle-wonder-woman-guide
    3,461 0
    Score:

    9

    Ability levelling order
    01 02 03 04 05 06 07 08 09 10 11 12 13 14 15 16 17 18 19
    Starter items
    Core items
    Offensive item options
    Defensive item options
    Situational item options
    Augments
    Modifiers
    Stolen Powers
    WARNING if this guide looks familiar it cuz it is i had my USER name changed and my old guide didnt come with me sadly so i copy and pasted here but it more updated then the old one.
    This guide is still in the works and will be changed up from time to time when i come across better builds. The build you see is based more on being able to clear jungle camps fast as well as do damage in team fight as opposed to being a full tank with no way of fighting back much when your ult on CD since the build they give you in game looks to be based on her old scaling and not the change to enforcer that it is now. I start off with Marauder Shield (2) for the health and jungle clear then try rushing Blue Scarab (3) as this will supply you with the damage you need. The Olympus Gambit (2) is a great item to get early if you can as offers you  the tankiness you need for your enforcer role and extra cash but still help you with fighting but ive also been playing with the Qward Gambit (4) as it gives you Will Regen and Power Lifesteal which helps a lot as this build lacks Will Regen and that can slow you down. As for Stolen Powers i go with Consume(which ever version you like but [[Nightmare Batman's Consume]] i find is the better tho for the added hp heal) and [[Superman's Super Strength]] (why this .. cuz flinging a car at someone is funny.. and it also really helps jungle clear without wasteing to much will, pick up a car and even at lvl1 the 4mob jungle camp loses close to 80% of hp plus when it on cool down it give you Attack damage around 8 at the start and it scales as you level up) as for Amplifiers i go with [[Altered Blue Scarab]] , [[Discounted Marauder Shield]] , and [[Discounted Helm Of Fate]] 
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