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  • Infinite Crisis has shut down.

    With its departure, Dawnbase will be going into permanent read-only mode and will remain as both an archive of information about Infinite Crisis, and a reminder of the times we all had with the game.

    Hats off to you all. It was a pleasure, ladies and gentlemen.

    Sacrilege
    @SacrilegeGG


    Released February 5th, 2014
    4 alternate costumes available
    Champion select: Voice Actor: Troy Baker
    Strong against:
    Nightmare Robin 2 votes
    Flash 2 votes
    Weak against:
    Supergirl 2 votes
    Hawkgirl 6 votes
    Aquaman 2 votes
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    Superman's Super Strength

    Superman's Super Strength grants your Champion Attack Damage while Super Strength is on cooldown.

    Large Object: Throws the object, dealing Attack Damage to enemies and turrets in an area.

    Small Object: Throws the object in a line, dealing Attack Damage to the first enemy it hits, and Knocking them up.

    Kryptonian Might (Q)

    Cooldown: 1.0s 20 Will

    Reset Basic Attack cooldown. Superman's next Basic Attack within 5s deals an additional 20 Attack Damage and consumes a charge.

    A charge is generated every 8s, up to a maximum of 2 charges.

    Damage:
    20
    35
    50
    65
    + 35% Bonus Attack Damage
    Cost:
    20
    25
    30
    35

    Frost Breath (W)

    Cooldown: 12.0s 50 Will

    Superman unleashes a cone of Frost Breath. All enemies in the cone are dealt 40 Power Damage and lose 30% (+1% per 100 Bonus Health) Move Speed for 2s,and enemies close to Superman are Rooted for 0.7s.

    Damage:
    40
    75
    110
    145
    + 45% Power Damage
    Cooldown:
    12
    11
    10
    9
    Cost:
    50
    65
    80
    95

    Heat Vision (E)

    Cooldown: 13.0s 60 Will

    Superman fires a blast of Heat Vision at an enemy, dealing 25 Power Damage, Knocking them back, and Revealing the target for 2.5s. Using Heat Vision again causes Superman to dash to the Revealed target, dealing 50 Attack Damage.

    Damage:
    25
    45
    65
    85
    + 40% Power Damage
    Dash Damage:
    50
    90
    130
    170
    + 60% Bonus Attack Damage
    Cost:
    60
    70
    80
    90

    Speeding Bullet (R)

    Cooldown: 150.0s

    Superman channels for 1s and then flies towards the target Champion, dealing 175 Attack Damage to the first enemy Champion he hits and 80 Attack Damage to other nearby enemies. While in flight, Superman is immune to Disables. Other enemy Champions can intercept him before he reaches his target.

    Damage:
    175
    275
    375
    475
    + 70% Bonus Attack Damage
    Area Damage:
    80
    140
    200
    260
    + 50% Bonus Attack Damage
    Cooldown:
    150
    140
    130
    120

    Man of Steel (Passive)

    Trigger (Cooldown: 25s): When Superman deals damage with a skill, he gains a Shield that blocks 15 damage for 6s.

    When Superman deals damage with a skill while Man of Steel is active, his shield grows by 15.

    Shield:
    15
    30
    45
    60
    + 2% Bonus Health
    Cooldown:
    25
    23
    21
    19

    Top rated guide

    Anth's Guide to playing the Man of Steel
    ...
    Read full guide » A Superman guide by Anth895 (last updated about X)

    Most recently updated guide

    Anth's Guide to playing the Man of Steel
    ...
    Read full guide » A Superman guide by Anth895 (last updated about X)
    Guide Author Map Score Views Updated Freshness
    Anth's Guide to playing the Man of Steel Anth895 15 4,678 2015-05-22 Practically a fossil
    OHNOitzLuke's Gotham Heights Superman Guide OHNOitzLuke GH 9 3,118 2014-06-20 Practically a fossil
    Superman Jungle Guide Gotham Divided by ManOfSteeel ManOfSteel GD 9 3,418 2014-06-06 Practically a fossil
    Clark Kent 650
    Classic 250
    Gold Steam Bundle Exclusive
    Regeneration Matrix 650

    The infant Kal-El escaped the destruction of his home planet of Krypton in a ship built by his father and crashed on Earth in Kansas. His crashed ship was found by the Kents, a childless couple. They took Kal-El and gave him the name Clark Kent. The Kents soon discovered that his unique alien physiology granted him tremendous strength and other amazing abilities. Fortunately, thanks to the guidance of his adoptive Earth parents and through recordings made by his Kryptonian birth parents, the adult Clark desires nothing more than to use his powers to benefit and inspire others. In addition, he values honesty and openness, and has little patience for schemers and manipulators.

    Basic audio

    Champion select

    Rejoining the fight (respawn)

    Victory over another champion

    Level up / new abilities

    Using an ultimate ability

    Champion interactions

    Champion Cash Points Role Universe Difficulty Guides
    Aquaman 650 5700 Bruisers Prime 100%
    22 guides available
    Arcane Green Lantern 650 5700 Enforcers Arcane 70%
    34 guides available
    Arcane Supergirl 650 5700 Blasters Arcane 50%
    9 guides available
    Atomic Green Lantern 575 5050 Enforcers Atomic 70%
    21 guides available
    Atomic Joker 650 5700 Marksmen Atomic 50%
    6 guides available
    Atomic Poison Ivy 495 4350 Enforcers Atomic 50%
    17 guides available
    Atomic Wonder Woman 575 5050 Assassins Atomic 40%
    31 guides available
    Atrocitus 650 5700 Enforcers Prime 70%
    20 guides available
    Batman 0 0 Assassins Prime 10%
    53 guides available
    Blue Beetle 650 5700 Marksmen Prime 100%
    24 guides available
    Catwoman 650 5700 Blasters Prime 70%
    35 guides available
    Cyborg 575 5050 Marksmen Prime 40%
    26 guides available
    Doomsday 0 0 Bruisers Prime 10%
    47 guides available
    Flash 650 5700 Assassins Prime 70%
    57 guides available
    Gaslight Batman 0 0 Marksmen Gaslight 70%
    43 guides available
    Gaslight Catwoman 375 2850 Assassins Gaslight 40%
    33 guides available
    Gaslight Joker 150 400 Enforcers Gaslight 10%
    38 guides available
    Green Arrow 650 5700 Marksmen Prime 70%
    33 guides available
    Green Lantern 0 0 Blasters Prime 40%
    35 guides available
    Harley Quinn 0 0 Controllers Prime 10%
    29 guides available
    Hawkgirl 650 5700 Bruisers Prime 40%
    7 guides available
    Joker 0 0 Blasters Prime 70%
    35 guides available
    Katana 650 5700 Bruisers Prime 100%
    10 guides available
    Krypto 650 6800 Controllers Prime 80%
    9 guides available
    Lex Luthor 650 6800 Blasters Prime 80%
    6 guides available
    Mecha Superman 575 5050 Enforcers Mecha 70%
    16 guides available
    Mecha Wonder Woman 375 2850 Marksmen Mecha 10%
    21 guides available
    Nightmare Batman 495 4350 Bruisers Nightmare 40%
    32 guides available
    Nightmare Robin 650 5700 Assassins Nightmare 70%
    19 guides available
    Nightmare Superman 575 5050 Controllers Nightmare 70%
    24 guides available
    Poison Ivy 150 400 Controllers Prime 70%
    39 guides available
    Robin 650 5700 Bruisers Prime 70%
    15 guides available
    Shazam 375 2850 Enforcers Prime 70%
    43 guides available
    Sinestro 650 5700 Blasters Prime 50%
    16 guides available
    Solomon Grundy 650 6800 Enforcers Prime 30%
    3 guides available
    Star Sapphire 495 4350 Blasters Prime 90%
    20 guides available
    Stargirl 650 5700 Blasters Prime 10%
    7 guides available
    Starro 650 5700 Controllers Prime 70%
    7 guides available
    Supergirl 650 5700 Bruisers Prime 60%
    11 guides available
    Superman 650 5700 Bruisers Prime 60%
    33 guides available
    Swamp Thing 650 5700 Enforcers Prime 70%
    5 guides available
    Wonder Woman 0 0 Enforcers Prime 40%
    37 guides available
    Zatanna 495 4350 Controllers Prime 70%
    22 guides available