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Total Cost:
750
Mega Rod (1)

+ 10 Health Regen per 10s

+ 10 Attack Damage

Shockwave 1: Your Basic Attacks explode, dealing 15 Attack Damage (+ 2% Bonus Health) to other enemies nearby.


Total Cost:
1,750
Mega Rod (2)

+ 15 Move Speed

+ 15 Health Regen per 10s

+ 20 Attack Damage

Shockwave 2: Your Basic Attacks explode, dealing 25 Attack Damage (+ 4% Bonus Health) to other enemies nearby.



Total Cost:
3,000

Mega Rod

+ 15 Move Speed

+ 15 Health Regen per 10s

+ 30 Attack Damage

Desperate Strength: Gain +1 Attack Damage for every 2% Health you are missing (Max 30 Attack Damage).

Shockwave 3: Your Basic Attacks explode, dealing 35 Attack Damage (+ 6% Bonus Health) to other enemies nearby.

Based on the same Apokoliptian technology used to construct Boom Tubes, it is a versatile weapon used as a hand-to-hand weapon, for energy blasts, and an aid to transportation.

Modifiers available for Mega Rod

Queen
Discounted Mega Rod
200 Credits Off (Tier 1)
Queen
Empowered Mega Rod
Shockwave 4: Your Basic Attacks explode, dealing 55 Attack Damage (+ 10% Bonus Health) to other enemies nearby. (Tier 3)

Comments

Yes it proc's on ranged heros.
5:56 pm, Oct 6th, 2014
21
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Do you get the proc on ranged heros too?
4:19 am, Jan 19th, 2014
9
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This build is awesome, have not played NBM for ages and just tried it on GD, result = win KDA 23/1/6 Thank you :) :) :)
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Finally! A Nightmare Batman Jungle guide that has been recently updated! I'll definitely be trying this guide out soon! :D
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Nice guide, i have a question, why do you consider the Soultaker Katana as a defensive item?
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The guide is bugged, but all of the artifacts are in the description
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maybe you can put some guide text explaining everything? like ur item choises mods , amps etc
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