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  • Infinite Crisis has shut down.

    With its departure, Dawnbase will be going into permanent read-only mode and will remain as both an archive of information about Infinite Crisis, and a reminder of the times we all had with the game.

    We're moving on to new pastures — we're launching GGRock for Motiga's upcoming game Gigantic, and the site is looking amazing. I hope you can join us.

    Hats off to you all. It was a pleasure, ladies and gentlemen.

    Sacrilege
    @SacrilegeGG

    Has this item changed in-game since we last updated this page? Let us know! Submit a correction

    Total Cost:
    100

    Modular Health Vial 100

    Tier 1 Restores 100 Health over 15 seconds. Each use consumes 1 of 1 charges. Charges are refreshed when returning to base. Charges are reset to 0 on upgrade.

    Total Cost:
    250

    Modular Health Vial 250

    Tier 2 Restores 125 Health over 15 seconds. Each use consumes 1 of 2 charges. Charges are refreshed when returning to base. Charges are reset to 0 on upgrade.


    Total Cost:
    500

    Modular Health Vial 500

    Restores 150 Health over 15 seconds. Each use consumes 1 of 4 charges. Charges are refreshed when returning to base. Charges are reset to 0 on upgrade.
    Designed for portability and concentrated effect, the Health Vial can restore health to its user over a short period of time, but it is consumed in the process.

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