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Infinite Crisis has shut down.
With its departure, Dawnbase will be going into permanent read-only mode and will remain as both an archive of information about Infinite Crisis, and a reminder of the times we all had with the game.
Hats off to you all. It was a pleasure, ladies and gentlemen.
Sacrilege
@SacrilegeGG
[Ajeet's 1st Guide] Nightmare Robin Jungle
A Nightmare Robin guide by xMaestroLast updated: May 12th, 2015
Link to guide: www.dawnbase.com/guides/2880-Nightmare-Robin--Ajeet-39-s-1st-Guide-Nightmare-Robin-J
2,321 0
9
Ability levelling order
Starter items
Core items
Offensive items
Defensive items
Situational items
Augments
Modifiers
Stolen Powers
Hey guys Maestro Ajeet here, and this is my first build. Hope you like it.
Pros:
- High DPS Basic Attacks
- Great Burst Damage
- High Mobility
Cons:
- Low Damage % on Skills
- Early Game Low AD vs most AD carries
- Sighly Low HP
Stolen Powers
- Flash's Super Speed
- Poison Ivy's Heal Wave
I use Flash's Super Speed and Poison Ivy's Healing Wave.
Flash's Super Speed (FSS) is great for either pursuit or escape.
Along side Poison Ivy's Heal Wave(PSHW) to heal up team/self with an additional bonus ins Atk Damage and Power Damage for a short duration.
Items
Start of with Tier 3 Health Vile and Tier 1 Marauder Knife. Being jungler you need a combination of Attack damage and lifesteal. Then build the core items.(do not go past T1 Marauder Knife.) The core items allow you to jungle with high health and put out an abundance of burst damage. With the added Crit chance later on added through offensive items N. Robin becomes a force to be reckon with.
Grab Core items first from left to right. Grab the newest one after you have leveled the previous one to 2nd to last tier.
Also grab offensive as seen fit. I usually start off with tier 3 Velocity 9 Implant then build into T1 Soultaker's katana. The best way to build robin is on the way the battle is flowing.
Grab (1) Defensive (Claw of Horus or Sword of Beowulf) items if you are taking a lot of damage or being focused a lot by the enemy team. You are not a tank and do not need much much armor so only build one of them. Later change it out for Batman's Utility Belt as you will need it for the Attack Damage.
Combo Velocity Implant with Joe Chill's Revolver for high crit damage. (T3 on both gives 50% Crit chance)
Leveling
Leveling your abilities in this order provides a great amount of burst damage through utilization of Q and W and to finish off with your R.
Be sure to max out your Q as soon as possible the utilization of its knock downs quickly changes the tides of battle.
Jungling Route
As N.Robin the entire jungle is yours. There is no better route than another i suggest your develop your own jungling route and increase your familiarity with robin and his abilities while doing so. Invade "enemy jungle" (we all know its N. Robin's Jungle though.) as much as possible to slow down their jungle leveling. Harassing with Q and keeping distance until kill can be confirmed.
My route is camp 4 -> 1 -> enemy camp 4 -> enemy camp 1 -> camp 3 -> camp 2.
Note: Ultimate can not target jungle creeps / Doomsday Device / Raider.
Keep an eye on Relay, Dooms Day Device, and Raider Timer.
Ganking
Q to land stun-> E -> basic atk -> W -> basic atks?/R to finish.
Be sure to allow yourself to auto atk .
GLHF: Happy Jungling.
Pros:
- High DPS Basic Attacks
- Great Burst Damage
- High Mobility
Cons:
- Low Damage % on Skills
- Early Game Low AD vs most AD carries
- Sighly Low HP
Stolen Powers
- Flash's Super Speed
- Poison Ivy's Heal Wave
I use Flash's Super Speed and Poison Ivy's Healing Wave.
Flash's Super Speed (FSS) is great for either pursuit or escape.
Along side Poison Ivy's Heal Wave(PSHW) to heal up team/self with an additional bonus ins Atk Damage and Power Damage for a short duration.
Items
Start of with Tier 3 Health Vile and Tier 1 Marauder Knife. Being jungler you need a combination of Attack damage and lifesteal. Then build the core items.(do not go past T1 Marauder Knife.) The core items allow you to jungle with high health and put out an abundance of burst damage. With the added Crit chance later on added through offensive items N. Robin becomes a force to be reckon with.
Grab Core items first from left to right. Grab the newest one after you have leveled the previous one to 2nd to last tier.
Also grab offensive as seen fit. I usually start off with tier 3 Velocity 9 Implant then build into T1 Soultaker's katana. The best way to build robin is on the way the battle is flowing.
Grab (1) Defensive (Claw of Horus or Sword of Beowulf) items if you are taking a lot of damage or being focused a lot by the enemy team. You are not a tank and do not need much much armor so only build one of them. Later change it out for Batman's Utility Belt as you will need it for the Attack Damage.
Combo Velocity Implant with Joe Chill's Revolver for high crit damage. (T3 on both gives 50% Crit chance)
Leveling
Leveling your abilities in this order provides a great amount of burst damage through utilization of Q and W and to finish off with your R.
Be sure to max out your Q as soon as possible the utilization of its knock downs quickly changes the tides of battle.
Jungling Route
As N.Robin the entire jungle is yours. There is no better route than another i suggest your develop your own jungling route and increase your familiarity with robin and his abilities while doing so. Invade "enemy jungle" (we all know its N. Robin's Jungle though.) as much as possible to slow down their jungle leveling. Harassing with Q and keeping distance until kill can be confirmed.
My route is camp 4 -> 1 -> enemy camp 4 -> enemy camp 1 -> camp 3 -> camp 2.
Note: Ultimate can not target jungle creeps / Doomsday Device / Raider.
Keep an eye on Relay, Dooms Day Device, and Raider Timer.
Ganking
Q to land stun-> E -> basic atk -> W -> basic atks?/R to finish.
Be sure to allow yourself to auto atk .
GLHF: Happy Jungling.
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