The patch notes for April 2nd's update have been released. This is mostly a minor update, with a focus on bug fixes, although new art textures and improved lighting are being added to Gotham Divided, enhancing the overall appearance and fidelity of the map.
General Changes
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Fixed an issue that was causing champions to spawn back at base after death in a stuck state.
Matchmaking level restrictions will no longer apply to the Practice Mode queue. This should result in queue times for Practice Mode dropping significantly.
Fixed a bug where turrets and dampeners wouldn't switch their aggro from an elite drone to an enemy champion.
Fixed a bug that would cause the /ignore command to not properly ignore Protectors.
Fixed a bug where users were unable to use UltimatePay as a payment option.
[/list]Champion Specific Changes
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Aquaman: Fixed a bug that caused Aquaman to gain a stack of Rising Tide, even if his skill was interrupted.
Atomic Wonder Woman: Fixed a bug that was causing the damage from her Savage Sweep to be applied towards the direction of her movement, rather than your mouse cursor.
Catwoman & Aquaman: Fixed an issue where if these characters switched basic attack targets during their windup, their attack cooldown would be triggered without the character ever having used a basic attack.
Green Lantern: Changed the health restore he gains from kills from 20/50/80/110 to 5/15/25/35 + 4% of Bonus Will.
Mecha Superman: Fixed an issue where Mecha Superman could get stuck in a basic attack animation loop.
Poison Ivy: Fixed a bug that would cause her to get stuck in her dance emote.
Robin: Fixed an issue where Vault Kick could sometimes do it's Bo Master and non-Bo Master version in the same attack, resulting in unintentional knockbacks.
Star Sapphire: Using Violet Harvest and Crystal Bomb together as Manifest expires will no longer stop Violet Harvest from working for the rest of the match.
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