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Infinite Crisis has shut down.
With its departure, Dawnbase will be going into permanent read-only mode and will remain as both an archive of information about Infinite Crisis, and a reminder of the times we all had with the game.
Hats off to you all. It was a pleasure, ladies and gentlemen.
Sacrilege
@SacrilegeGG
VcE_Froggy's Arcane Green Lantern Support Guide
An Arcane Green Lantern guide by TattoofrogLast updated: Nov 18th, 2013
Link to guide: www.dawnbase.com/guides/vce-froggys-arcane-green-lantern-support-guide
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Ability levelling order
Starter items
Core items
Offensive item options
Defensive item options
Situational item options
Augments
Modifiers
Stolen Powers
Big, strong, tanky. Keep the enemy away from your team and support them as much as you can. Use your ultimate to save your carries in fight's cause it blocks a lot and I do mean A LOT of dmg and it scales with hp.
During early game try to poke down enemies with your e. It's on a high cd at least on the early lvls so you can poke the enemy lane without loosing to much will. E is what you should be maxing out first on this guy cause the duration of the stun form his q is same on all the lvls and you don't really need the max slow from his w right away.
Even though this build makes him a tank it's not the best idea to make him the initiator of team fights. You have a lot of cc and you are a tank but it takes to long for his q to get to anyone unless you catch em off guard.
You should be the guy that goes in second to your initiator and try to provide support to your Blaster and Adc and disrupting the enemy team as much as you can.
During early game try to poke down enemies with your e. It's on a high cd at least on the early lvls so you can poke the enemy lane without loosing to much will. E is what you should be maxing out first on this guy cause the duration of the stun form his q is same on all the lvls and you don't really need the max slow from his w right away.
Even though this build makes him a tank it's not the best idea to make him the initiator of team fights. You have a lot of cc and you are a tank but it takes to long for his q to get to anyone unless you catch em off guard.
You should be the guy that goes in second to your initiator and try to provide support to your Blaster and Adc and disrupting the enemy team as much as you can.
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