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    Infinite Crisis builds for Gaslight Catwoman

    Gaslight catwoman the lane obliterator

    A Gaslight Catwoman guide by Valgios
    Last updated: Feb 7th, 2014
    Link to guide: www.dawnbase.com/guides/gaslight-catwoman-the-lane-obliterator
    2,624 0
    Score:

    1

    Ability levelling order
    01 02 03 04 05 06 07 08 09 10 11 12 13 14 15 16 17 18 19
    Starter items
    Core items
    Offensive item options
    Defensive item options
    Situational item options
    Augments
    Modifiers
    Stolen Powers
    I've been playing with gaslight catwoman for a time and i find that although the fact that she can gank pretty well with her (E), using her as a jungler is a waste, simple because Gaslight Catwoman needs fast levels, she can deal an amazing amount of damage in early stages, but she trully becomes deadly after lvl 6, so if you have the skills to pay the bills, a solo lane is highly recommended, i kind of know that most people don't like this, and they like even less to stand against a ranged champ, which i have done a lot lately, and with a decent last hitting and good movement you can outmaneuver anyone.


    Skill Build:
    I designed the ability order focusing on the passive, focusing on the passive first makes the best of small damage exchanges, one basic hit of you can end of dealing over 100 damage just in bleeding, that also makes you deadly enough to confront squishy champs, that always like to escape with little hp, and believe me that hearing the kill anouncement after the enemy champ though he had escaped, will put a smile on your face more than once.

    GCW should be able to kill every single champ on a 1 on 1, depending of the situation, a recomend opening the fight with Blood Hunt, Using steampowered claws, predator's grace, which should, depending on the enemy, leave them already below 50% health which makes the Shred that goes after Predator's grace more deadly, after that if your target is still not dead, you have your passive doing bleed damage, and if that wasn't enough, and even after one or two hits he still wan'ts to escape, you still have your second use of Predator's grace thanks to predators mark.

    I leave Steampowered claws for the final one to level up, because, they deal enough amount of damage in early games just being in level one, and we will be using it mostly as a way to harrass a little and obviously for Predator's mark, so we can spam our ultimate.

    I know a lot of peaople would say that it's better to level up steampowered claws first and because it's a good amount of damage and a good harrassing skill, but as i said the build concentrates on the passive and Blood hunt dals just 55 less dmaage than the claws on level 4 and the CDR, incresed movement speed and invisiblity makes Blood hunt way more precious that steam claws.


    Item Build:
    I designed the item build to be done in that exact order, rushing the first two levels of Velocity 9 Implants, give you enough movement speed to have a good lane control and give you the upper hand in the lane, so that plus the bonus attack speed, the crit chance and the passive on 4th stage of the item, makes it indispensable enough to have it finished first.

    I finish Coda Blade as a second item, it gives you a good +40 damage, a well +15 attack penetration and wounding who is my favorite passive against all those people who love to rush life steal on their champs.

    Atomic axe gives you a good amount of damage and that beautiful +35% attack penetration, that makes that all those armor tanks fall like everyone else, and droping the life of a tank fast, makes everyone on the enemy team fear you, and they should.

    We have a decent amount of ASP and DMG, an excelent amount of attack prenetration, now, depending on how the match is developing, you can choose between Deathstroke's claymore or Joe Chill revolver, I prefer Joe Chill first because it gives you an amazing amount of damage, plus it's passive in level 4 and it's crit chance + the implants crit chance, allows you to get into dealing those godly amounts of damage we all love.

    The Deathstroke Claymore is a tank eater, and should be bought after the revolver, or if the enemy team has too much anoying tanks, it can be bought before the revolver.

    For the final Item i leave it optional, a lobo chain if there are much squishy enemies, so you can hunt them down better, a soultaker katana for the good amount of damage it gives and the life steal, or even some Rah's robes, so you can dive even more aggresively.


    Stolen Powers:
    I always go with super speed and Teleport, because as i have explained, the movement speed it's crucial on Gaslight catwoman, it can be to chase, to run or to outmaneuver your oponent on line, movement speed is really important, and with that said, flash super speed if you can, MORE SPEED.

    Teleport, allows you to keep control of your lane, you can go to base after a kill if you are left with little hp and come back fast enough to still farm enough while your oponent is dead or in it's way back, it also let's you gank nicely if your teamates use their cameras good, split push fast, or juke your way out when the enemy team is trying to gangbang you while pushing alone, with that said, i prefer cyborg's teleport over Ctawoman's because being able to teleport in a short time is better for precission tasks like split pushing, juking or ganking, it's better to do one fast and good than do a lot not so good.



    Any suggestions commentaries and anything can be left with it's amount of respect, hope you guys like it, i'll be updating the guid with images and some other laning tips soon.
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